Alpha Patch 3.22.0 makes its debut on the Evocati Public Test Universe (EPTU). Let’s break down the key highlights and changes in this latest release:
Patch Installation Tips:
Players are advised to delete their USER and Shader folders post-patching to ensure a smooth experience, especially if encountering graphical issues or loading crashes. Specific directory locations for these folders are provided.
Audience and Basics:
The update targets all backers, with a database reset and technical considerations for all server regions in the EPTU Channel. Long-term persistence and pledge copy are enabled, and players start with a generous 15,000,000 aUEC.
Testing Focus:
Dive into testing with a focus on Structural Salvage, Additional Derelict Settlements, Openable Cargo Containers in Inventory, Procedural FPS Recoil/FPS Weapon Balance, Player Hair Update, and Mineables Balance.
Known Issues:
Be aware of temporary PTU Ship and Vehicle aUEC Shop Prices, and several issues from headless character spawns to disappearing missiles and quantum travel mishaps.
Feature Updates:
Explore added Starmap records for Derelict Settlements, performance polish for these settlements, and an extended range for the Crusader Planet Comm Array to cover the entire planet.
Gameplay Changes:
Structural Salvage undergoes a VFX polish pass, addressing bugs and issues like multiple replaceme balls around new Derelict Settlements.
Bug Fixes:
A comprehensive list of bug fixes includes addressing AI responsiveness in underground facilities, player intoxication on Hurston, and issues with openable cargo containers.
Technical Fixes:
The technical backbone receives attention with fixes for both client and server crashes, contributing to a more stable gaming environment.
Conclusion:
The Alpha Patch 3.22.0 brings a mix of exciting features, bug fixes, and technical improvements. Players are encouraged to explore, provide feedback, and be part of the ongoing evolution of Star Citizen.